What I didn’t mention in the earlier blog post is that a major milestone has been reached in the development of Blue Rose – the script is practically complete! The last word of the last ending has been written, completing all 5 routes of the story. Huzzah!
When I say “practically” it means that I still need to make another few runs through the script and fill up any gaps that connect all the branching that occurs in a game such as this. And after that, I’ll have to pass it on to a couple of proofreaders for a final check. (Anyone interested?)
As for other parts of production, I can say that almost all background pictures are done as well. A good deal of character art (sprites and CG’s) have been finished too, except they only exist as lineart thus far. Half the music is as good as done, and I’m getting more of that shortly.
So that’s pretty much it. Sounds good, but there is still far too much work left! (I still have to code it all together, *le sigh*.) Which means I better get back to it.
I’d be up to proofreading. It sounds like it could be interesting, and the art examples look nice 🙂