Tag: Blue Rose

Chaarge!

Chaarge!

I finally got myself a light table! I’ve been wanting one for years and years, and finally it was possible thanks to my awesome boss.

This is great. I’ll be able to do a lot of snazzy stuff now that I’ve wanted to do… and it inspires me to try it out and get some real work done on the art side of Blue Rose.

Apart from that I have reached the point in the script where Lena and co. are going on their Great Mission in the mountains. I spent some of my time at work today making small map sketches with arrows, planning how the battle is going to be handled.

Mmmm maps with arrows…

Hopefully I’ll be able to write the action scenes properly.

Numbers

Numbers

Work on Blue Rose is slowly progressing. As with Angelic Orbs I’m mainly focusing on the script at this stage – only a few design sketches here and there are made on the art front, and I try to ignore the future programming problems that will inevitably come up.

And I have come quite a way with the script already. Because of the (annoying) event system that I am going to use in this project, it is mostly written in a program that lets me branch out the story as I write. Other portions of the story are scattered word documents, mails(!) and paper notes. But exporting what I have in my wiki program lets me count up to 16673 words written so far. Of course some of these are notes and jump directions, so the real number is a bit lower than that.

But yes, these events are proving quite a pain to organize. I don’t have any trouble keeping track of where the story is going so far, but organizing my scripts and making them connect the way they’re supposed to is a pain. The more linear branching of Angelic Orbs was a lot easier to control…

I’m also lying about the coding – I actually did code part of the system already. I think I mentioned this in an earlier blog post, but the map is working! Hurrah! Unfortunately there is a lot left to be coded in order to make the game’s system work. Those are the parts that I am ignoring so far. First things first…

As for the sketch above, yes that is another picture-in-progress of Lena, protagonist of Blue Rose. You’d think that seeing the faces of the main guys in an otome game would be better, but I don’t have any sketches of them that I want to show off yet. And getting Lena to appear the way I want her is hard enough.

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