Category: Eye of D’akess

Eye of D’akess has been released!

Eye of D’akess has been released!

A short-story RPG about a lovecraftian treasure hunt, now available for purchase! Please check it out!

The story centers around two people: Ricki Alena, the girl who has come across the map and begins the search for its secrets, and Edmund Willis, a local young man who decides to help her find her way there.

As the journey takes them from Edmund’s home town and into the untamed wilderness beyond its borders, old secrets long forgotten are uncovered once more. To the depths of the ruins of D’akess…

Check it out on Steam and Itch:

Steam: https://store.steampowered.com/app/2220040/Eye_of_Dakess/

Itch: https://whitecat.itch.io/eye-of-dakess

Trailer:

Eye of D’akess store pages are up!

Eye of D’akess store pages are up!

You can find them on Steam:

https://store.steampowered.com/app/2220040/Eye_of_Dakess/

And Itch.io:

https://whitecat.itch.io/eye-of-dakess

Go give them a wishlist and a follow! 

The finishing touches are now being worked on, with most of the graphics finished and ready. Some final polish on a few maps and some of the menus, as well as effects and sounds in combat are still to be done. But it won’t be long now…

What is Eye of D’akess?

What is Eye of D’akess?

“Do you hear it….?”
“Do you feel it… pulling you ever closer.”
“Calling you towards the one thing… that you must find.”

Eye of D’akess is a small “short story” RPG, focused on letting the player play through a self-contained story in a few hours. 

The Story:

The story centers around two people: Ricki Alena, the girl who has come across the map and begins the search for its secrets, and Edmund Willis, a local young man who decides to help her find her way there.

As the journey takes them from Edmund’s home town and into the untamed wilderness beyond its borders, old secrets long forgotten are uncovered once more. To the depths of the ruins of D’akess…

Gameplay:

A 2D rpg with turn based combat, Eye of D’akess takes the players through level 1 to a maximum of 20 as the characters traverse through the different areas of the game, fighting monsters and navigating their surroundings to reach the end.

When is it out?

Some time this year, 2022!

All the other stuff:

Eye of D’akess is intended as a small rpg story experience that can be played through without spending 10+ hours, and forgetting where you even got to last session. There is no endgame to grind for, nothing that changes on a second playthrough. What you see when you play it to the end the first time is the full and finished experience.

It is also very much a passion project starring one of my own favourite, personal characters going on an adventure – an adventure I can only hope that others will also enjoy taking her on. 

The game is made in RPGmaker MZ, with many of its graphical assets created ground-up by myself. If you ever wonder how such a small game can take a good while to put together, this is why! Don’t try this at home, kids! (Actually, please do. You’ll learn a lot!)

While Eye of D’akess is still under development, you will often find me working on parts of the game live on Twitch, most often on fridays. If you’re curious in any way, feel free to stop by and say hello, and ask any questions you might have!

Until then, please look forward to Ricki and Edmund’s little journey.

End of Mini-RPG January

End of Mini-RPG January

January ended a little while ago, and that meant the end of my little self-imposed deadline to try and knock out a prototype of a mini-rpg in a month! So, how did it go?

Success, more or less? The prototype exists. I ended up spending the last week of December+January on this, simply since I couldn’t wait, and now have a game where the story can be played from start to finish, with an easy boss to punch in the face for the victory screen. It’s an ugly skeleton, it has nothing resembling balance in it, but the story is there with functioning cutscenes, and the combat system and monster encounters are in place as well, along with a few pieces of graphics even. And that’s pretty much what I was aiming for!

Also, it has a name! “Eye of D’akess.”

So what’s up next? The skeleton is in need of a skin, as well as some serious grease in its joints. Hopefully I can sort those last bits out in the very near future, and have my little “rpg short story” ready for the world. And during that time I will also be slowly returning to work on Angelic Orbs as it has been entirely ignored for this past month, and we can’t have that!

Placeholder graphics are great….

All in all taking some time off to work on this has been fun, and I learned a lot. That first week in the holidays was mostly spent on re-acquainting myself with the RPGmaker engine, getting grips on how to make all the little gears turn. During the rest of it I’ve gotten a greater sense of how to approach the parts of a project like this in general, something I’d very much like to make use of again in the future, after this one is done. So I’d say it was generally time well spent – not to mention that I’m excited to actually finish this little story and send it out into the world! I hope you will all enjoy meeting Ricki and playing through her and Edmund’s adventure.

I’ll keep sending out little updates on twitter and the like when some worthwhile progress on this game happens, and there will likely be many streams dedicated to adding said skin to this skeleton as well.

And that’s it for now!

Theme: Overlay by Kaira